# Baseline self-review

1. Track is functionally fast but visually reads as a dark admin dashboard. Mortality duplicates the Risk tab and hijacks the logging hierarchy.
2. History is undiscoverable behind a toolbar sheet and exposes only tracked days, so an empty/new install appears broken rather than editable.
3. Fate contains too many competing states: observed-so-far, collecting, provisional, latest seven days and an all-time framing. The share object should communicate one thing.
4. Risk has the strongest information design, but the repeated result card plus chart plus stacked essays produces a wall rather than a guided explanation.
5. The generated vessels are coherent but their black rectangles fight every surrounding card. The entire app lacks a shared material system.
6. Debug notification scheduling corrupts visual review screenshots and should only happen via an explicit testing action.

Decision: Track loses mortality; History becomes a real tab with guaranteed recent dates; Fate becomes one light share object; Risk becomes chart-first; all four screens share one pearl/pastel glass system.
